3/21/2009 -Added difficulty levels that can be chosen when you start a new game. -Added "Extras" section to the main menu, including the Appendix, a Commentary mode, and "Gato Mode." -Healing Slimes in The Roost can now only be used once on Normal, and don't appear at all on Hard. They can still be used infinitely on Easy. Their graphics have been redrawn. -Added boundaries so that wandering enemies won't wander the entire map. -Redrew wall graphics for The Roost and changed its shape slightly. -Minor fixes; some appendix text boxes didn't work correctly, some wallmaps were off. 11/16/2008 -Rewrote introduction. -Lowered cost of healing spells, other minor balance tweaks. -Lowered HP of Mr. Schtoyl and added a hint about how to defeat him in the previous room. -Minor dialogue edits. -Redrew battle sprites for Surlaw, Lanni, and all monsters excluding Mr. Schtoyl and his spores. -Changed music in Surlaw's House. -Added borders to textboxes and menus. -Added/rewrote flavor text for lots of minor objects. -Added text box profile pictures. -Added appendix to the main menu that grows as you progress. -Changed order of plot; Bob and Lanni no longer go straight to the Mad World after defeating Mr. Schtoyl. Current demo ends after Bayswater. 10/31/2007: -Added Grimace to the Forest of Resurrection. -Removed flashback to Gulob's robot experiments. -Fixed tile placement in FoR so that trees don't move around during the cutscene with the slime. -Lowered HP of the enemies. -Extended story through Desoltation Row/Boston scenarios. -Changed dialogue during Penguingo scene.