The Music of Vikings of Midgard
Art by Fenrir-Lunaris and Artimus Bena

November has come and gone, leaving a full month's time to resume work on the OHRRPGCE game Vikings of Midgard. It's clear from screenshots shown and bits of information dropped that the entire game is receiving one massive overhaul from beginning to finish, to polish it up even further and make it stand not just as a good OHR game, but as a game good enough to sell on the open market. Not that anyone who'll be downloading it from Hamsterrepublic.com will be seeing anything they haven't, but because making a SELLABLE game requires one thing the current generation of OHR games lack - a reason to buy them for what they're worth.

To make a game up to commercial standards, you have to make it have something appealing to sight and sound. This means bumping up the quality of the music, as Artimus Bena has been working to do. Here are a few sample tracks to enjoy. These will probably change greatly in the next few months as Bena and I work to make the very best OHR game we can.

Bydlo Cart

Panopticon (Still working on this)

Elements Animus

The Final Battle

On my end, I will also be producing artwork for a guide for the game. Like the strategy guides of the NES days that came out when you were kids. I think people would want something like that to look through, and also to enjoy just some of the art from it. Art like this.

I don't expect people to pay for an average OHRRPGCE game. I'd have paid for Sword of Jade (and did). There's a few others too, like Walthros, Pitch Black, and Boundless Ocean. Ask yourself whether Fat Frog was worth the $10 download from AOL Games years ago. Now think whether your OWN game is better than that. I seriously doubt anyone would pay for an OHRRPGCE game alone regardless of its quality, but cool stuff like art CDs, guides, and music would probably sell well. So the game remains free for everyone, but the extra fluff becomes affordable for almost anyone. And that is the plan.