OHR News: May 2009
In this section, you'll find the latest game releases, contest announcements, and information regarding the OHR engine. If you have any news to submit, send it to paulclementharrington@gmail.com!Latest releases:
BABIES (vs) ROBOTS!!! by
Spoonweaver
Bob the Hamster in the Crypt of Baconthulhu
by James Paige
Buelle: The Lance's Tale, (0.5)*Tech Demo
by Twin Hamster
Gato Sucio Special Edition by Paul
Harrington
Moron Mission by Nathan Karr
OHR House 3 Complete by JSH
OHR House Heroes Week 7 by Red
Maverick Zero
The Pope's War on Science by Mr.
8-Bit
A Shot In The Dark by Kingston C.
Rockwell
Techno Ship Funkotron by
Spoonweaver
Timestream Saga - Arcadia Incident Report
by Fenrir-Lunaris
Village People: The Videogame by
Paul Harrington
VOTE NOW!
The Terrible Games Contest 2009: What is Love
has come to an end. Vote now and bring your favorite
game into the light of glory!
"The Timpoline icon is simultaneously horrifying and fantastic." -Adam Perry
"Screw
the PMs and Emailing, I'm discussing the Sidescroller article right
here, right now.
Firstly, I'd like to say that this has been an AMAZING series of
articles, firstly for explaining in detail what you can do with the
OHR's scripting now, and secondly for explaining it in (simple) to
understand terms. I'm a scripting idiot (relatively speaking), and yet
with what limited knowledge I've had, I've managed to cobble together a
workable Zelda/Secret
of Mana style game using some of the SS article
script as a base. That's right, a Secret
of Mana style game. Glitchy as
it may be, I think I might be able to work with it for now. But enough
of that, and more on the article.
The most important ones dealt with the HUD and lifebars, and even
somewhat with enemy collision. That's extremely helpful, and arguably
without either you HAVE no sidescroller. Or Zelda/SoM hybrid.
What I'd
be interested in seeing is a section detailing projectiles. From a
developer's standpoint this would either make or break a game of this
type, and frankly intelligent boss design or small touches like
scolling from one screen to another should wait until a future article.
That's my opinion. Great job so far, and keep up the great work" -Fenrir-Lunaris