OHR News: December 2009

In this section, you'll find the latest game releases, contest announcements, and information regarding the OHR engine. If you have any news to submit, send it to paulclementharrington@gmail.com!

Latest releases:

Legend of the Omni-sphere by Pastadevil 
• Slimes by Spoonweaver
Vampires History- War of Annihilation by Umbrella 

Contest News

2009 OHR Halloween Contest Results are now online. Congratulations to all entrants!

Polls

What were your favorite articles of HamsterSpeak #32? Let us know! Select as many as you'd like
Review: Do You Want to be a Hero?
Review: Legends of Nedaira
Review: Necromancer
Review: SHiIDA
Review: Sleepover
Review: Test of Normality
Ask Surlaw #3: In Jail
OHR Icons: Cthulhu
Sleepover, Post-Modernism, and the Value of the OHR Game Medium Bob the Gangsta: An OHR Rap
Cover #32
   
Some Words from the Community
 
  • Every month, we'll spotlight some comments from the readers regarding the previous month's issues. Here's what our readers have to say about last month's issue.

  • "Momoka's article, once again, was great and used good examples. It got a little silly and over the top at times, but that sort of fit in with the theme of the article. Looking forward to more.

    OK, about "In Pursuit of Pleasure." I really hate having to call something out like this, but the tone of this article turned me off from the very beginning. Even though the author has some interesting things to say, the fact that he basically just called me and every other OHR developer a mental patient doesn't sit well. The tone was actually so harsh and biased that I ended up only trying to find things I hated about the article (reminded me of playing Sword of Jade). I will refrain from actually pointing out my issues with the arguments since they likely sprang from my distaste for the tone.

    Instead I'll just say, Taylor Bair or anyone planning on writing an article, before you go telling people how to create any kind of work, keep in mind the most important rule: Know and respect your audience. They will be the ones reading your writings, and you do not want them to lose respect for YOU from the get-go. This article reminds me of the time Squall came back to Castle Paradox and started bashing every developer in the community and then tried to give them advice. It made me lose a lot of respect for him, even if he did have a legitimate argument. I'm not saying Taylor Bair needs to apologize for this article, but I caution any author against making the same error. The intent was to educate, not to offend, but it did a better job of pulling off the second for me.

    James's article was fantastic; my favorite of the issue. Please pick something besides Bob Surlaw or Mr. Triangle for the next one, thanks. I'm getting tired of seeing them in everything.
    " -JSH (Discussion of this article continued here)


  • "The Wandering Hamster review lit a bit of a fire under me. I think the battles are boring too, and RMZ is just the latest in a string of people to ad their voice to a similar chorus. It is hard to make interesting unique battles for the OHRRPGCE standard battle engine. So I was motivated to write down A list of Enemy Gimmick ideas for Wandering Hamster. Doing this gives me a good idea on what new engine features I should focus on after the Ypsiliform release. I would welcome other suggestions for battle "Gimmicks" that you would like to be able to do, but can't think of a way to do." -James Paige

  • "I liked a lot of the reviews in this one as well. Not sure why, maybe because there was an interesting variety of games reviewed?

    One thing that felt nice was seeing a lot of reader comments about the previous issue.

    The Ask Surlaw bits are kind of funny, but a bit hit-or-miss for me. Maybe just a tad too long for this kind of randomness - I think it's tough in typing without the aid of delivery to keep humor up.

    Characters and Voices was a bit too silly for me, but I'm the schmuck who writes those long-winded "Give Enemy B a role" articles. There were a few good things to consider, but I thought the examples lost their point after the second one or so. And let's be fair, this one comes right out and says that most of us will "probably run home and cry", and that we all have dandruff lying on Fritos-stained shirts, and that no one will cry for us when we die. Am I supposed to be taking this article seriously? If so, should I be offended? What the hell, I hate Fritos!
    " -MSW

  • "Ask Surlaw really fills the hole Monsterology left when it ended. Having fun, tangentially game-related articles is great, it give the magazine character. Though some of the attempts at this sort of thing have been hit or miss, Monsterology and Ask Surlaw are articles I always look forward to every month." -Uncommon