Previews

Welcome to this month's previews section! Here, anyone making an OHR game who wants a little more exposure can advertise their games. Previews cover a wide range of games; works in progress, demos, or finished products. If you want a preview of your game to appear in the next issue, send the title, a couple of screenshots (.png format if possible), a description (a paragraph or two is fine) and a link to download if one exists to bobsurlaw@yahoo.com.

This month's previewed games are Detelamane and RPG Defense.

Detelamane, by TwinHamster and Artimus Bena
Download Here

It's been said that a couple years after the birth of the world, a handful of Gods decided to live on it and populate it with life. However, they soon found that the world was actually too rotten, filthy, and altogther unpleasant to stay on, so the Gods ascended for a higher realm, leaving their creations on the rotting piece of dirt-flesh. The Gods also left a single tear: The Detelamane, Tear of Gods.

It has also been said that this holy tear held quite a bit of the Gods' powers and would be granted to the one who would decide to accept the burden to fix the world so that the Gods would return.

To prevent the Detelamane from falling into sinister hands, the Gods devised an overly elaborate series of puzzles and trials to hide the tear. However, the Gods were nice enough to give the humans a few helpful hints to help them solve these puzzles and trials. But even with these hints, the obstacles were found to be too hard for anyone to conquer, so the tear remained hidden within some wall for countless millinea as the world's inhabitants gradually forgot that the Detelamane actually existed.

Enter Den, a kind-hearted soldier of the mighty village Vind. After stumbling into the legendary Golden Tower, the said holding place of the Detelamane, he accidentally awakens a dark figure that was sealed within him in a cursed scar. With this figure, he finds that he has the ability to travel between the world's realms.

This demo includes the prologue to Den's Journey and his own conflicts with his second soul.



RPG Defense, by Moogle1

It's half-RPG, half-tower defense. It's RPG Defense. Instead of controlling the hero as he goes from dungeon to dungeon, this game removes the tedium and instead allows you to control the monsters he encounters instead! Make the enemies too powerful and the Hero can't handle them. Make them too weak and he'll never beat the boss. Give the hero the right encounters to increase the right stats and he just might win. Save the Hero, save the world.

The screenshot is a just mockup of the first level, but it's reasonably close to what will appear in the game. Hoping for a July demo and an August-September release.